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KANA'S TIPS


Get a feel for the tips & techniques in the leading digital apparel sample making tools that we can teach your team.

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3D MEASUREMENTS

VStitcher & Lotta

3D Measurements allow you to visualize and measure on top of your Avatar form and also leave POM (points-of-measure) markers.

COPYING FABRIC PHYSICS

Using the Colorways Workspace, you can quickly copy Physics Data from one material to another.

VStitcher & Lotta

CREATING A DRAWCORD

Learn how to create a 3D drawcord, that is easy to recolor, using only one pattern!

VStitcher

CREATING A NORMAL MAP

Photoshop

Adding a Normal Map to your fabric scans and trims will give your materials extra details, shadows, and definition compared to just a regular photo scan. You can easily create a Normal Map within Photoshop CC.

CREATING A SCATTER PRINT

Create a Scatter Print to make custom sequins or add glitter to your materials.

Photoshop

FITTING WITH TENSION & PRESSURE MAPS

Perform a virtual fit using VStitcher. The Tension and Pressure maps will show where your garment is stretching excessively or where it's applying too much pressure on the body.

VStitcher

IMPORTING SEASON COLOR PALETTES

VSitcher & Lotta

Bring in a seasonal Color Palette from Photoshop (.ACO) or Illustrator (.ASE) to quickly select your colors for your style. You can use your seasonal colors and even search through to find the right color. I would suggest to rename the colors values to familiar names before exporting.

SUPERIMPOSE (SIDE)

Clo

Quickly arrange your stitched 2D patterns to your 3D garment, by utilizing Superimpose (Side).

SYMMETRICAL PATTERN PIECES

Having Symmetrical Patterns will make for quicker sewing, pattern adjustments, trims, and artwork placements.

VStitcher

TYING A KNOT

VStitcher

Learn a quick and effective way for tying a knot.

UTILIZING EDGE SYMMETRY

Quickly make a pattern Corner Point repeat for a scalloped edge by using Edge Symmetry.

VStitcher

UTILIZING PATTERN PREVIEW

Photoshop

Pattern Preview in Photoshop is a viewing tool that allows the user to view what their repeat looks like tiled, before bringing the texture into a 3D program. This helps guide the user to cleanup the image to create flawless repeats.

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